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Mage Armor
An invisible but tangible field of force surrounds the subject of a mage Armor spell, providing a +4 armor bonus to AC.
Unlike mundane armor, mage Armor entails no armor check Penalty, arcane Spell Failure chance, or speed reduction. Since mage Armor is made of force, Incorporeal creatures can't bypass it the way they do normal armor.
Attributes
Casting Time
1 standard action
Components
V, S, F (a piece of cured leather)
Duration
1 hour/level (D)
Level
Sorcerer/wizard 1
Range
Touch
Saving Throw
Will negates (harmless)
School
Conjuration (creation) [force]
Spell Resistance
No
Target
Creature touched
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